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aimbot_hit_t

Info

aimbot hit can only be retrieved via the AIMBOT_HIT callback in all examples below shot is the aimbot shot

local function on_aimbot_hit(shot)
    print("shot at", shot.player:get_player())
end

callbacks.add(e_callbacks.AIMBOT_HIT, on_aimbot_hit)

Fields#

Field Description
id
int
shot id
player
entity_t
player entity the shot hit
damage
int
the damage the shot did
safepoint
bool
whether the final shot was safe
backtrack_ticks
int
how many ticks were backtracked
hitgroup
e_hitgroups
what hitgroup the shot hit
aim_damage
int
the predicted damage that the aimbot thought this shot would do
aim_hitchance
int
the chance this shot would hit the target
aim_safepoint
bool
whether the aimbot shot was a safepoint
aim_hitgroup
e_hitgroups
hitgroup aimed at
aim_hitbox
e_hitboxes
hitbox aimed at