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e_animlayers

Example#

print(e_animlayers.MOVEMENT_MOVE)

Entries#

Value
AIMMATRIX
WEAPON_ACTION
WEAPON_ACTION_RECROUCH
ADJUST
MOVEMENT_JUMP_OR_FALL
MOVEMENT_LAND_OR_CLIMB
MOVEMENT_MOVE
MOVEMENT_STRAFECHANGE
WHOLE_BODY
FLASHED
FLINCH
ALIVELOOP
LEAN